000 | 00922nam-a2200253---4500 | ||
---|---|---|---|
001 | 289533 | ||
005 | 20200804154934.0 | ||
010 |
_a0-12-497782-0 _bEncadernado |
||
010 | _a978-0-12-497782-2 | ||
090 | _a289533 | ||
100 | _a20101013d2006 k y0pory5003 ba | ||
101 | 0 | _aeng | |
102 | _aUS | ||
200 | 1 |
_aArtificial intelligence for games _fIan Millington |
|
210 |
_aSan Francisco _cElsevier _dcop. 2006 |
||
215 |
_aXXXV, 856 p. _cil. _d25 cm _e1 disco óptico (CD-ROM) |
||
225 | 2 | _aThe Morgan Kaufmann series in interactive 3D technology | |
675 |
_a681.3:793.7 _vint _zeng |
||
675 |
_a793.7:681.3 _vint _zeng |
||
700 | 1 |
_aMillington, _bIan |
|
801 | 0 |
_aPT _bUMSD _c20101013 _gRPC |
|
942 |
_cCOMPU _n0 |