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Digital game-based learning / Marc Prensky

Main Author Prensky, Marc Country Estados Unidos. Publication St. Paul : Paragon House, 2007 Description XV, 442 p. : il. ; 23 cm ISBN 1-55778-863-4 CDU 371.68
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Item type Current location Call number Status Date due Barcode Item holds
Monografia Biblioteca de Ciências da Educação
BCE 371.68 - P Available 398668
Total holds: 0

Enhanced descriptions from Syndetics:

Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.

Author notes provided by Syndetics

MARC PRENSKY is a speaker, writer, consultant, and designer in the critical areas of education and learning. He is the founder and CEO of Games2train and a pioneer in the field of game-based learning. He has been featured in the New York Times, Wall Street Journal, and The Economist, has appeared on the BBC, CNN, MSNBC, and PBS, and was named one of the "top ten visionaries" by Training magazine.

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